This Google android keylogger will help you find out how your young ones or workers are employing their cellphones. Do your children textual content while they are traveling? Have you got workers revealing confidential info about your corporation? Will be the cellphone logs being erased? None of them for this will make a difference the moment the keylogger spy mobile app is mounted since it is not going to use the inside logging technique of your cellphone.

User Experience

ux

THINK puts the consumers at heart of product design and innovation. We apply design thinking to product and service creation, to create solutions around people’s real needs.

The market is competitive, and customers expect nothing but the best products and services. We help companies deliver to these expectations, by understanding what feels most “intuitive” in terms of user experience.

CREATING INTUITIVE PRODUCTS – THINK’S DESIGN THINKING/USER EXPERIENCE APPROACH

Creating intuitive products – THINK’s Design Thinking / User Experience Approach:

  • Is designed around people’s needs and requirements
  • Identifies gaps between current design and consumers needs
  • Focuses on user experience, not the product itself
  • Creates products that connect with users, rather than just addressing basic needs
  • How do people use the product? In what context?
  • Utilises usability measurements: based on intuitiveness, ease, comprehension, engagement and enjoyment of experience
  • Measures the natural fit with people’s current mode of operations – user experience to be “in-line” with current experiences (aiming to eliminate the need for a user manual)
  • Simplifies the complexity: separating essential and value-adding elements from unnecessary noise
  • Creates a momentum from the “inside-out” – what is the core motivation that will drive the experience?

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Each of our projects starts with a thorough understanding of consumers’ core motivations – through ethnographic insights and psychographic / behavioural data analysis.

WE LEARN ABOUT CONSUMERS THROUGH…

  • Ethnographic research – real life observation
  • Co-creation – empowering consumers to shape the solution
  • Iterative “design thinking” workshops
  • Behavioural and psychographic data – analysing the decisions people make that shape their behaviour
  • Online persona identification (demographic, psychographic and behavioural segmentation)

OUR DESIRED OUTCOME IS…

Creating products and services that will get used – eliminating cases of low product uptake due to complexity, lack of engagement, lack of relevance, lack of need ad lack of time.

 

 

 

 

 

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